#include "Structures.h"

namespace ruleconfiguration
{
void destoryRulConfigInfo(RuleConfigInfo &rulConfInfo)
{
  {
    for (RuleConfigInfoIterator it = rulConfInfo.begin(); it != rulConfInfo.end(); ++it)
    {
      if (it->second != NULL)
      {
        delete it->second;
        it->second = NULL;
      }
    }
    rulConfInfo.clear();
  }
}
}
